Calvin Carter is a Visual Designer & Experience Architect specializing in behavior driven systems, interaction logic, and scalable visual frameworks. He’s shaped experiences across Meta Portal, Xbox, Microsoft Fluent, and Windows OS—building OS behaviors, motion systems, and brand-to-product cohesion used across smart devices and platforms. Based in Los Angeles, Calvin brings hands-on craft and systems thinking to teams designing the future of ambient, multimodal, and cross surface UX.
Calvin Carter is a Visual Designer & Experience Architect with a track record shaping Meta Portal, Xbox, Microsoft Fluent, and Windows OS. He designs behavior-driven systems, interaction logic, and visual frameworks that scale. His work unifies brand and product thinking across smart devices and platforms, enabling experiences that resonate, adapt, and endure.
Roles
Roles
Experience Architect — Meta
Experience Architect — Meta
Experience Architect — Meta
Experience Architect — Dave
Experience Architect — Dave
Experience Architect — Dave
UX Systems Designer — Xbox OS
UX Systems Designer — Xbox OS
UX Systems Designer — Xbox OS
Fluent Contributor — Microsoft
Fluent Contributor — Microsoft
Fluent Contributor — Microsoft
UX Systems Designer — Windows OS
UX Systems Designer — Windows OS
UX Systems Designer — Windows OS
Platform Domains
Platform Domains
Ambient Interface Systems
Ambient Interface Systems
Ambient Interface Systems
Embedded UX in Constrained Environments
Embedded UX in Constrained Environments
Embedded UX in Constrained Environments
OS-Level Behavior Architecture
OS-Level Behavior Architecture
OS-Level Behavior Architecture
Cross-Modal Interaction Logic
Cross-Modal Interaction Logic
Cross-Modal Interaction Logic
Ecosystem-Wide Experience Cohesion
Ecosystem-Wide Experience Cohesion
Ecosystem-Wide Experience Cohesion
Skills & Systems
Skills & Systems
Experience System Frameworks
Experience System Frameworks
Experience System Frameworks
Behavioral Design & Interaction Logic
Behavioral Design & Interaction Logic
Behavioral Design & Interaction Logic
Motion Systems for State Transitions
Motion Systems for State Transitions
Motion Systems for State Transitions
Design System Language & Tokenization
Design System Language & Tokenization
Design System Language & Tokenization
Prototyping Across Build & QA
Prototyping Across Build & QA
Prototyping Across Build & QA
Industry Experience
Industry Experience
OS + Smart Device Interfaces
OS + Smart Device Interfaces
OS + Smart Device Interfaces
Entertainment Platforms (TV, Console, Mobile)
Entertainment Platforms (TV, Console, Mobile)
Entertainment Platforms (TV, Console, Mobile)
Digital Retail & Commerce UX
Digital Retail & Commerce UX
Digital Retail & Commerce UX
Voice & Motion Interaction Systems
Voice & Motion Interaction Systems
Voice & Motion Interaction Systems
Cross-Surface Experience Ecosystems
Cross-Surface Experience Ecosystems
Cross-Surface Experience Ecosystems